#include <Wt/WApplication.h>
#include <Wt/WServer.h>
#include "HangmanGame.h"
#include "Session.h"
Go to the source code of this file.
◆ createApplication()
Definition at line 15 of file hangman.C.
16{
17 auto app = std::make_unique<WApplication>(
env);
18
19 app->setTitle(
"Hangman");
20
21 app->messageResourceBundle().use(
app->appRoot() +
"strings");
22 app->messageResourceBundle().use(
app->appRoot() +
"templates");
23
24 app->useStyleSheet(
"css/hangman.css");
25
27
29}
Wt::Auth::Dbo::UserDatabase< AuthInfo > UserDatabase
◆ main()
Definition at line 32 of file hangman.C.
33{
34 try {
36
38
40
41 server.run();
42 }
catch (WServer::Exception&
e) {
43 std::cerr <<
e.what() << std::endl;
44 }
catch (std::exception &
e) {
45 std::cerr <<
"exception: " <<
e.what() << std::endl;
46 }
47}
static void configureAuth()
std::unique_ptr< WApplication > createApplication(const WEnvironment &env)